Grind Survivors

Project Info

Publisher

Assemble Entertainment

Adaptation
Release

March 16, 2026

Main Challenges

  • Optimizing "Bullet-Hell" Performance: Ensuring stable frame rates on all platforms (especially consoles) during late-game and Endless Mode runs, where the screen is saturated with thousands of hellspawn, complex VFX, and physics-based loot drops.
  • Loot & Progression Architecture: Developing a robust system to handle the Loot-Driven mechanics—ensuring that procedurally generated weapons, randomized traits, and the Forge upgrade system function as intended and fun for players.
  • Scaling the Looter-Shooter UI for Television: Adapting a dense, information-heavy weapon and affix system (traditionally suited for mouse-over tooltips on PC) to be legible and easily navigable via controller on a living room screen.
  • Balancing Risk & Reward RNG Mechanics: Fine-tuning the high-stakes crafting and weapon-fusion systems to prevent player-hostile progression while maintaining the game's core challenge and strategic depth.
  • Simultaneous Multi-Storefront Deployment: Managing the technical and certification complexities of a day-and-date release across five distinct digital storefronts (Steam, EGS, GOG, PS Store, Xbox Store) as an original IP debut

Grind Survivors is a fast-paced action roguelike where demon hunters face endless hellspawn. Dodge, loot, and blast through brutal bullet-hell combat with dynamic builds and ever- changing weapons in a scorched, demon-ridden world.

game overview

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